// Play sound //To load sound file. +(void) playSound:(NSString *)fileName { NSString *path = [NSString stringWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],fileName];</code> <code>//declare a system sound id SystemSoundID soundID; //Get a URL for the sound file NSURL *filePath = [NSURL fileURLWithPath:path isDirectory:NO]; //Use audio sevices to create the sound AudioServicesCreateSystemSoundID((CFURLRef)filePath, &soundID); </code> <code> //Use audio services to play the [...]
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