Tag Archives: drawing

(ActionScript) AS2 Draw Circle

I recently has to work on an AS2 project (yuk) and create circles dynamically. Here is a handy function for this.

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(iPhone) Drawing with OpenGL

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Double buffering with a back buffer in VC++

A common problem when drawing with GDI in VC++ is that the screen might flicker when you’re doing a lot of drawing. This problem can be overcome by drawing on a so called back buffer. The back buffer is then drawn at once. I’ve created a Win32 project in VC++ to demonstrate this. The first [...]

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Drawing circles with JavaScript and HTML5 Canvas

The HTML5 specification includes the canvas element for drawing graphics with JavaScript. This example demonstrates the use of the canvas element and JavaScript for drawing circles.

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